Disconnected is an interactive exhibition which I have curated and designed.

Showcasing 2D and 3D designs from Maylott Robinson, Ellie Brine, Hannah Fitzpatrick-Lane, Mitch Forsyth and Mollie Andrews.

The event was live in December 2016. Produced for PC, MAC and Virtual Reality platforms.

Sound design by Mitch Forsyth.

For further insight into the project please take a look at my blog which details my research and development here.

The main purpose of the exhibition was to create a space that was without the physical limitations of real world environments.


The objects in the space are the size of medium to large buildings which would be impossible to physically create because of money and time constraints. Using the Unity game engine I have designed the environment for the user to navigate from their own perspective.

Demonstrations are available on request.